Retro canvas

Game Developer & Designer | Immersive Media Design Final

Retro Canvas is an immersive AR drawing experience inspired by nostalgic tools like Kid Pix and early 2000s digital art software. Built in Unity using AR Foundation and XR systems, the project allows users to create 3D drawings in physical space, blending playful Y2K aesthetics with modern spatial interaction.

Description

I contributed to both programming and design and implemented brush mechanics, spatial input handling, and interactive UI systems, while also shaping the visual direction, retro assets, and sound design. The project focused on creating a creative and nostalgic immersive experience.

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